Pikachu
Pikachu · jacobjksn42 · CC BY 4.0
Greeting pose baked; textures compressed.
A small thank-you to the artists behind our surprise visitors. Game characters belong to their respective owners.
Pikachu · jacobjksn42 · CC BY 4.0
Greeting pose baked; textures compressed.
Arms relaxed; loose duplicate equipment removed; textures compressed.
Eye of Cthulhu · NO DONT EAT ME CASEOH · CC BY 4.0
Opaque cornea removed; static pose and floating placement.
Chamber · JordanStasak · CC BY 4.0
Duplicate character removed; textures compressed.
Arms relaxed and rig baked; textures compressed.
Byleth · imJJ · The Models Resource
Male variant; neutral face; arms relaxed; alternate expressions and duplicate geometry omitted.
Jackie Welles · Kain70; source credits G@ymer93 and TFSoldier
Clothed variant converted; static pose, materials rebuilt, geometry reduced and textures compressed.
This work is released under the Beerware license. As long as you retain this notice you can do whatever you want with this stuff. If you and the author meet some day, and you think this stuff is worth it, you can buy the author a beer in return.
Kim Kitsuragi · YunaOthmer · CC BY 4.0
Arms relaxed; geometry reduced with glasses preserved; textures compressed.
Wolf · Dysnauss; source extraction by rotten-eyed and Dangel-Deviliono; character by FromSoftware
Clothed game-model port; arms relaxed, materials adapted, static geometry and textures optimized.
Arms relaxed; static pose baked; geometry and textures compressed.
Malenia · Character by FromSoftware / Bandai Namco; fan model generated with Tripo
Generated from a full-body reference based on the official costume; static geometry and textures optimized for the doorway.
Lune · Character by Sandfall Interactive / Kepler; fan model generated with Tripo
Generated from a full-body reference based on Alan Reynaud’s character artwork; static geometry and textures optimized for the doorway.
Knocking_Wooden_Door.wav · Islabonita · CC0
Trimmed to three knocks with a softened tail; encoded for the web.